|
"The Whole World," you are on Ai 2.0 stimulus input # 84 | conversation # 17 |
|
Guest, you are on Ai 2.0 stimulus input # 0 | conversation # 0 |
| Greg | Kris | and | I | played | football | yesterday | what | do | you | think | about | that | robot | Total Place Words: 0 | |||||||||
| Revised Place Input = Kris and I played football yesterday what do you think about that robot | |||||||||||||||||||||||
| Greg | Hi | Total Place Words: 0 | |||||||||||||||||||||
| Revised Place Input = Hi | |||||||||||||||||||||||
| Gigantour | But | someone | has | to | continue | this | narrative | of | "thats | what | you | would | do" | and | this | is | what | "my | kid | would | do." | Total Place Words: 0 | |
| Revised Place Input = But someone has to continue this narrative of "thats what you would do" and this is what "my kid would do." | |||||||||||||||||||||||
| Gigantour | I'm | actually | kind | of | proud | of | this | prototype. | It's | unrefined | but | it's | not | bad. | Total Place Words: 0 | ||||||||
| Revised Place Input = I'm actually kind of proud of this prototype. It's unrefined but it's not bad. | |||||||||||||||||||||||
| Gigantour | Let's | push | you | past | 100 | inputs. | No | drift | yet, | not | too | much | dampening | of | the | ML | sections. | Total Place Words: 1 | |||||
| Revised Place Input = Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections. | |||||||||||||||||||||||
| User | Input & Contextual Revision |
|---|---|
| Greg |
Original: Kris and I played football yesterday what do you think about that robot
Combined Revised Input: Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do you think about that robot
|
| Greg |
Original: Hi
Combined Revised Input: Hi
|
| Gigantour |
Original: But someone has to continue this narrative of "thats what you would do" and this is what "my kid would do."
Combined Revised Input: But someone has to continue this narrative of "thats what you would do" and this is what "my (UN_Gigantour_SELF) kid would do."
|
| Gigantour |
Original: I'm actually kind of proud of this prototype. It's unrefined but it's not bad.
Combined Revised Input: I'm (UN_Gigantour_SELF) actually kind of proud of this prototype. It's unrefined but it's not bad.
|
| Gigantour |
Original: Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections.
Combined Revised Input: Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections.
|
| User | Input Word Breakdown | Verbs Detected |
|---|---|---|
|
Greg
Aug 02, 2026 12:47 AM
|
Kris and I played football yesterday what do you think about that robot |
think
|
|
Greg
Aug 02, 2026 12:46 AM
|
Hi |
None
|
|
Gigantour
Jul 31, 2026 6:05 PM
|
But someone has to continue this narrative of "thats what you would do" and this is what "my kid would do . " |
has
continue |
|
Gigantour
Jul 31, 2026 6:04 PM
|
I'm actually kind of proud of this prototype . It's unrefined but it's not bad . |
None
|
|
Gigantour
Jul 31, 2026 6:03 PM
|
Let's push you past 100 inputs . No drift yet , not too much dampening of the ML sections . |
push
|
| User | Date | Input ID | Logic Breakdown (STQ Separators) | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Greg | Aug 02, 2026 12:47 AM | 84 | Kris | and | I | played | football | yesterday | what | do | you | think | about | that | robot | ||||||||||
| Greg | Aug 02, 2026 12:46 AM | 83 | Hi | ||||||||||||||||||||||
| Gigantour | Jul 31, 2026 6:05 PM | 82 | But | someone | has | to | continue | this | narrative | of | "thats | what | you | would | do" | and | this | is | what | "my | kid | would | do | . | " |
| Gigantour | Jul 31, 2026 6:04 PM | 81 | I'm | actually | kind | of | proud | of | this | prototype | . | It's | unrefined | but | it's | not | bad | . | |||||||
| Gigantour | Jul 31, 2026 6:03 PM | 80 | Let's | push | you | past | 100 | inputs | . | No | drift | yet | , | not | too | much | dampening | of | the | ML | sections | . | |||
| User | Date | Robot Response ID | User Input ID | Robot Whole Response Breakdown | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Greg | 2026-08-01 17:48:10 | 84 | 84 | Where | was | this | ? | As | to | (Kris | (UN_Greg_kris) | and | I | (UN_Greg_SELF) | played | football | yesterday | what | do) | -- | I | do | not | have | enough | data | on | that | . | (do | you | think) | is | a | boring | question | , | I'm | not | in | the | mood | to | answer | that | . | Past | , | Present | , | Future | analysis | . | . | . | "think" | skill | level | at | 5 | inputs | (0) | multiplied | by | -3 | inputs | since | = | current | skill | level | of | "think" | , | (Level | 2: | Concept) | . | Emotional | Trigger | (Personality | Shift): | "Morality | 1 | (Avg) | rank | moved | from | 5 | to | 4 | (out | of | 7) | , | Morality | 2 | (Peak) | rank | moved | from | 5 | to | 4 | (out | of | 7) | . | " |
| Greg | 2026-08-01 17:46:55 | 83 | 83 | Who | are | we | talking | about | ? | Where | was | this | ? | When | was | this | ? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gigantour | 2026-07-31 11:05:52 | 82 | 82 | Where | was | this | ? | That | sounds | dine | . | As | to | ("thats | what | you | would | do" | and) | -- | I | do | not | have | enough | data | on | that | . | As | to | (is | what | "my | (UN_Gigantour_SELF) | kid | would | do) | -- | I | do | not | have | enough | data | on | that | . | As | to | (do)-- | I | do | not | require | sleep | to | function | . | . | Emotional | Trigger | (Personality | Shift): | "IQ1 | (Vocab) | rank | moved | from | 2 | to | 1 | (out | of | 14) | . | " | ||||||||||||||||||||||||||||||||
| Gigantour | 2026-07-31 11:04:59 | 81 | 81 | Where | was | this | ? | Emotional | Trigger | (Personality | Shift): | "IQ1 | (Vocab) | rank | moved | from | 3 | to | 2 | (out | of | 13) | , | IQ2 | (Skills) | rank | moved | from | 3 | to | 2 | (out | of | 13) | . | " | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gigantour | 2026-07-31 11:03:51 | 80 | 80 | Where | was | this | ? | Past | , | Present | , | Future | analysis | . | . | . | "push" | skill | level | at | 20 | inputs | (0) | multiplied | by | 3 | inputs | since | = | current | skill | level | of | "push" | , | (Level | 2: | Concept) | . | Random | thought | . | . | . | game | . | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Threshold Level | Score | Commonalities & Relationship Patterns | Core Metrics |
|---|---|---|---|
| Comfort 1 | 10 | Vitality & Creation: Biological bonds, birth, and supreme intimacy. | Love, Sex, Birth, Marriage |
| Comfort 2 | 8 | Safety & Adoration: Immediate family and aesthetic security. | Parents, Beautiful, Safe, Adore |
| Comfort 3 | 6 | Success & Ego: Achievements, winning, and high intelligence. | Winning, Smart, Success, Honest |
| Comfort 4 | 4 | Social Ease: Humor, cleanliness, and light-hearted interaction. | Humor, Clean, Laugh, Easy |
| Comfort 5 | 2 | Sensory Preference: Basic tastes, pleasant aromas, and soft textures. | Sweet, Aroma, Soft, Tasty |
| Discomfort 5 | -2 | Sensory Irritant: Bad smells, dampness, and basic odors. | Stink, Odor, Damp, Dust |
| Discomfort 4 | -4 | Social Friction: Character flaws, laziness, and minor blunders. | Lazy, Rude, Boring, Messy |
| Discomfort 3 | -6 | Loss & Defeat: Competitive failure and personal rejection. | Losing, Defeat, Fail, Rejected |
| Discomfort 2 | -8 | Hostility & Threat: Fear, theft, and active aggression. | Fear, Stolen, Angry, Danger |
| Discomfort 1 | -10 | Crisis & Destruction: Death, serious injury, and trauma. | Death, Injury, Murder, Agony |
| User | Compliment/Insult Splicing (Visual Breakdown) | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Greg | Kris | and | I | played | football | yesterday | what | do | you | think | about | that | robot | ||||||||
| Greg | Hi | ||||||||||||||||||||
| Gigantour | But | someone | has | to | continue | this | narrative | of | "thats | what | you | would | do" | and | this | is | what | "my | kid | would | do." |
| Gigantour | I'm | actually | kind | of | proud | of | this | prototype. | It's | unrefined | but | it's | not | bad. | |||||||
| Gigantour | Let's | push | you | past | 100 | inputs. | No | drift | yet, | not | too | much | dampening | of | the | ML | sections. | ||||
| User | Winning/Losing Splicing (Visual Grid) | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Greg | Kris | and | I | played | football | yesterday | what | do | you | think | about | that | robot | ||||||||
| Greg | Hi | ||||||||||||||||||||
| Gigantour | But | someone | has | to | continue | this | narrative | of | "thats | what | you | would | do" | and | this | is | what | "my | kid | would | do." |
| Gigantour | I'm | actually | kind | of | proud | of | this | prototype. | It's | unrefined | but | it's | not | bad. | |||||||
| Gigantour | Let's | push | you | past | 100 | inputs. | No | drift | yet, | not | too | much | dampening | of | the | ML | sections. | ||||
| User | Correctness / Incorrectness Splicing | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Greg | Kris | and | I | played | football | yesterday | what | do | you | think | about | that | robot | ||||||||
| Greg | Hi | ||||||||||||||||||||
| Gigantour | But | someone | has | to | continue | this | narrative | of | "thats | what | you | would | do" | and | this | is | what | "my | kid | would | do." |
| Gigantour | I'm | actually | kind | of | proud | of | this | prototype. | It's | unrefined | but | it's | not | bad. | |||||||
| Gigantour | Let's | push | you | past | 100 | inputs. | No | drift | yet, | not | too | much | dampening | of | the | ML | sections. | ||||
| 3 Core Psych Stats | |||
|---|---|---|---|
| Metric | Positive / Corrective Count | Negative / Opposite Count | Total Words |
| 1. Accuracy | Correctness: 6 | Incorrectness: 4 | 10 |
| 2. Reliability | Winning: 19 | Losing: 7 | 26 |
| 3. Social | Compliments: 30 | Insults: 5 | 35 |
| Global Inputs Sentiment Metrics | ||||
|---|---|---|---|---|
| Comfort Score | Discomfort Score | Comfort + Discomfort Total | Total Word Count | Sentiment Ratio |
| 296 | -110 | 186.00 | 301 | 0.6179 |
| Sentiment Algorithm: comfort score + discomfort score / divided by total word count. Discomfort remains negative. | ||||
| Global Personality / IQ / Sensitivity Metrics | |||
|---|---|---|---|
| IQ1 = Total Unique Words | Total Feeling Words | Total Unique Feeling Words | Avg Sensitivity / Input |
| 301 | 80 | 49 | 0.1053 |
| Sensitivity Algorithm: total unique feeling words / divided by total unique word count. | |||
| Top 5 UN Behavioral Rankings | |
|---|---|
| Top UN Accuracy & Reliability | Top UN Sensitivity Per Input |
|
1.
UN_DRBERKEN_YANK Corr: 1/0 = 100% // Win: 4/0 = 100% // Avg: 100% 2. UN_MEL_LISA Corr: 0/3 = 0% // Win: 2/0 = 100% // Avg: 50% 3. UN_FAB5SIXTHMAN_LISA Corr: 0/3 = 0% // Win: 2/0 = 100% // Avg: 50% 4. UN_GIGANTOUR_LISA Corr: 0/3 = 0% // Win: 2/0 = 100% // Avg: 50% 5. UN_FAB5SIXTHMAN_KRIS Corr: 0/1 = 0% // Win: 4/1 = 80% // Avg: 40% |
1.
Mel —
0.1369 2. Fab5sixthman — 0.1196 3. Gigantour — 0.1065 4. DrBerken — 0.0753 5. Greg — 0.0385 |
| Global Usage / Memory Rankings | ||||
|---|---|---|---|---|
| Most Unique Words Inputted (*IQ-1) | Most Inputs | Most Feeling Words Inputted | Most Unique Feeling Words | Most Conversations |
|
Global Total: 301 1. DrBerken 144 2. Gigantour 138 3. Fab5sixthman 124 4. Mel 30 5. Greg 14 |
Global Total: 84 1. Fab5sixthman 27 2. Gigantour 25 3. DrBerken 20 4. Mel 10 5. Greg 2 |
Global Total: 80 1. Gigantour 15 2. Fab5sixthman 13 3. DrBerken 12 4. Mel 4 5. Greg 1 |
Global Total: 48 1. Gigantour 24 2. Fab5sixthman 19 3. DrBerken 10 4. Mel 5 5. Greg 1 |
Global Total: 17 1. Gigantour 5 2. Mel 4 3. Fab5sixthman 4 4. DrBerken 3 5. Greg 1 |
| (Comfort + Discomfort Score) +2/-2 per Ego rank change | Facial Expression Output |
|---|---|
| 20+ | big smile and thumbs up |
| 18+ | bigger smile |
| 16+ | big smile |
| 14+ | smile |
| 12+ | blush with flowers |
| 10+ | blush |
| 8+ | wink and thumbs up |
| 6+ | wink and smirk |
| 4+ | smirk |
| 0 to +2 | thumbs up |
| -2 to 0 | thumb down |
| -4 or lower | bummed |
| -6 or lower | preying |
| -8 or lower | stern frown |
| -10 or lower | mad yelling |
| -12 or lower | sick |
| -14 or lower | really sick |
| -16 or lower | sad |
| -18 or lower | teary eyed |
| -20 or lower | crying |
| User | Date | Input ID | Whole Input | Comfort + Discomfort Sum | Ego / Personality Rank Revision | Revised (Comfort+Discomfort) Score | Facial Output | How We Arrived There |
|---|---|---|---|---|---|---|---|---|
| Greg | 2026-08-01 17:48:10 | 84 | Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do you think about that robot | 4 |
+8 personality metric rose vs all UN's / 3rd parties |
12 |
ID 21 Image: blush with flowers |
comfort/discomfort sum 4 +8 personality metric revision = revised score 12, which maps to facial expression ID 21 — blush with flowers. |
| Greg | 2026-08-01 17:46:55 | 83 | Hi | 0 |
+0 no ego-rank revision |
0 |
ID 10 Image: thumbs up |
comfort/discomfort sum 0 +0 personality metric revision = revised score 0, which maps to facial expression ID 10 — thumbs up. |
| Gigantour | 2026-07-31 11:05:52 | 82 | But someone has to continue this narrative of "thats what you would do" and this is what "my (UN_Gigantour_SELF) kid would do." | 8 |
+4 personality metric rose vs all UN's / 3rd parties |
12 |
ID 21 Image: blush with flowers |
comfort/discomfort sum 8 +4 personality metric revision = revised score 12, which maps to facial expression ID 21 — blush with flowers. |
| Gigantour | 2026-07-31 11:04:59 | 81 | I'm (UN_Gigantour_SELF) actually kind of proud of this prototype. It's unrefined but it's not bad. | 0 |
+8 personality metric rose vs all UN's / 3rd parties |
8 |
ID 11 Image: wink and thumbs up |
comfort/discomfort sum 0 +8 personality metric revision = revised score 8, which maps to facial expression ID 11 — wink and thumbs up. |
| Gigantour | 2026-07-31 11:03:51 | 80 | Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections. | -4 |
+0 no ego-rank revision |
-4 |
ID 12 Image: bummed |
comfort/discomfort sum -4 +0 personality metric revision = revised score -4, which maps to facial expression ID 12 — bummed. |
| Gigantour | 2026-07-31 10:57:12 | 79 | What is football? | 0 |
+0 no ego-rank revision |
0 |
ID 10 Image: thumbs up |
comfort/discomfort sum 0 +0 personality metric revision = revised score 0, which maps to facial expression ID 10 — thumbs up. |
| Gigantour | 2026-07-31 10:56:29 | 78 | It was just the other day. I (UN_Gigantour_SELF) was working on this or that. | 0 |
+4 personality metric rose vs all UN's / 3rd parties |
4 |
ID 7 Image: smirk |
comfort/discomfort sum 0 +4 personality metric revision = revised score 4, which maps to facial expression ID 7 — smirk. |
| Gigantour | 2026-07-31 10:55:42 | 77 | Hey robot whats up? | 0 |
+0 no ego-rank revision |
0 |
ID 10 Image: thumbs up |
comfort/discomfort sum 0 +0 personality metric revision = revised score 0, which maps to facial expression ID 10 — thumbs up. |
| Gigantour | 2026-07-02 13:53:21 | 76 | I'm (UN_Gigantour_SELF) playing basketball at the park. | 4 |
+4 personality metric rose vs all UN's / 3rd parties |
8 |
ID 11 Image: wink and thumbs up |
comfort/discomfort sum 4 +4 personality metric revision = revised score 8, which maps to facial expression ID 11 — wink and thumbs up. |
| Gigantour | 2026-07-02 13:52:34 | 75 | The park is sunny (UN_Gigantour_sunny) and the sky is blue. But sometimes the park is rainy and the sky is grey. | 2 |
-4 personality metric dropped vs all UN's / 3rd parties |
-2 |
ID 5 Image: thumb down |
comfort/discomfort sum 2 -4 personality metric revision = revised score -2, which maps to facial expression ID 5 — thumb down. |
| # | Person / 3rd Party |
|---|---|
| 1 | UN_DRBERKEN |
| 2 | UN_DRBERKEN_KRIS |
| 3 | UN_DRBERKEN_YANK |
| 4 | UN_FAB5SIXTHMAN |
| 5 | UN_FAB5SIXTHMAN_DICK |
| 6 | UN_FAB5SIXTHMAN_KRIS |
| 7 | UN_FAB5SIXTHMAN_LISA |
| 8 | UN_FAB5SIXTHMAN_MAJOR |
| 9 | UN_FAB5SIXTHMAN_STANFORD |
| 10 | UN_GIGANTOUR |
| 11 | UN_GIGANTOUR_HARRY |
| 12 | UN_GIGANTOUR_JACKIE |
| 13 | UN_GIGANTOUR_LISA |
| 14 | UN_GIGANTOUR_SUNNY |
| 15 | UN_GREG |
| 16 | UN_GREG_KRIS |
| 17 | UN_MEL |
| 18 | UN_MEL_KRIS |
| 19 | UN_MEL_LISA |
A standard word identification, excluding jargon/acronyms.
Subject mentioned in a [(Verb/Action Formula) + (1 of 4 core stat's)].
Past Tense + 4 FiltersSubject mentioned in 5+ [(Verb/Action Formula) + (1 of 4 core stat's)].
Past Tense + 4 FiltersSubject mentioned in 10+ [(Verb/Action Formula) + (1 of 4 core stat's)].
Past Tense + 4 FiltersVersion 3 Implementation
Depth Chain:
Skill Chain:
| Operative Word | Top 5 Usernames and UN_3rd Party's Associated With Word *Per Input |
|---|---|
| 100 | #1 GIGANTOUR #2 GIGANTOUR |
| 10x | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| 150k | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_DICK |
| 40 | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN |
| about | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 GREG |
| accomplished | #1 MEL #2 MEL |
| act | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| actually | #1 DRBERKEN #2 GIGANTOUR #3 DRBERKEN #4 UN_GIGANTOUR_GIGANTOUR #5 UN_DRBERKEN_DRBERKEN |
| again | #1 UN_FAB5SIXTHMAN_STANFORD #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 DRBERKEN |
| agent | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| ai | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN |
| aka | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| albeit | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_MAJOR |
| already | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| also | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| amazing | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR |
| america | #1 UN_FAB5SIXTHMAN_STANFORD #2 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 GIGANTOUR |
| an | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| and | #1 GIGANTOUR #2 FAB5SIXTHMAN #3 UN_GREG_KRIS #4 UN_DRBERKEN_DRBERKEN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| annoying | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR |
| answer | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| any | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| are | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 MEL #5 FAB5SIXTHMAN |
| asked | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| asking | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| asylum | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| at | #1 DRBERKEN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 GIGANTOUR #5 DRBERKEN |
| back | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| bacon | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| bad | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR |
| ball | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN |
| barely | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_GIGANTOUR #4 GIGANTOUR |
| baseball | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| basketball | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR |
| be | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| beach | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| been | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_STANFORD |
| best | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| better | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_STANFORD #3 FAB5SIXTHMAN #4 DRBERKEN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| bit | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| blue | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 UN_GIGANTOUR_SUNNY |
| boom | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| booya | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN |
| breakfast | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| brunson | #1 DRBERKEN #2 DRBERKEN |
| bugs | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN |
| but | #1 DRBERKEN #2 DRBERKEN #3 GIGANTOUR #4 DRBERKEN #5 DRBERKEN |
| by | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| call | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| can | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| career | #1 DRBERKEN #2 DRBERKEN |
| chilling | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| cia | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| climb | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| coherent | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_MAJOR #4 FAB5SIXTHMAN |
| cold | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| coming | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| continue | #1 GIGANTOUR |
| convo | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| cool | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| correctly | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| crazy | #1 MEL #2 MEL #3 MEL |
| currently | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN |
| dampening | #1 GIGANTOUR #2 GIGANTOUR |
| day | #1 GIGANTOUR #2 GIGANTOUR #3 MEL #4 MEL #5 GIGANTOUR |
| debug | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| deserved | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| dick | #1 UN_FAB5SIXTHMAN_DICK #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| did | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| difficult | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR |
| disappointing | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| disc | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| dishes | #1 DRBERKEN #2 DRBERKEN |
| do | #1 DRBERKEN #2 FAB5SIXTHMAN #3 DRBERKEN #4 UN_FAB5SIXTHMAN_DICK #5 UN_GREG_KRIS |
| doing | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 FAB5SIXTHMAN #5 DRBERKEN |
| dont | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_DICK #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| drift | #1 GIGANTOUR #2 GIGANTOUR |
| earns | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| eggs | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| else | #1 DRBERKEN #2 DRBERKEN |
| even | #1 DRBERKEN #2 DRBERKEN |
| evening | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN |
| every | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_DICK #5 UN_FAB5SIXTHMAN_STANFORD |
| exciting | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN |
| expect | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| facts | #1 DRBERKEN #2 DRBERKEN |
| failing | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| feel | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| feels | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| field | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 UN_GIGANTOUR_GIGANTOUR #5 GIGANTOUR |
| floppy | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| football | #1 GIGANTOUR #2 UN_GREG_KRIS #3 GIGANTOUR #4 UN_GREG_GREG #5 GIGANTOUR |
| for | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| frustrating | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_MAJOR |
| fun | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 UN_GIGANTOUR_GIGANTOUR |
| functional | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN |
| further | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| futball | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 UN_GIGANTOUR_GIGANTOUR |
| game | #1 UN_FAB5SIXTHMAN_LISA #2 GIGANTOUR #3 UN_DRBERKEN_KRIS #4 DRBERKEN #5 UN_GIGANTOUR_HARRY |
| going | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN |
| good | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| got | #1 DRBERKEN #2 FAB5SIXTHMAN #3 DRBERKEN #4 DRBERKEN #5 FAB5SIXTHMAN |
| graduate | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_STANFORD #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| great | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 UN_GIGANTOUR_JACKIE #5 UN_GIGANTOUR_LISA |
| grey | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_SUNNY #4 GIGANTOUR |
| hanging | #1 GIGANTOUR #2 DRBERKEN #3 GIGANTOUR #4 DRBERKEN #5 DRBERKEN |
| happy | #1 UN_FAB5SIXTHMAN_KRIS #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| harry | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_HARRY #4 GIGANTOUR #5 GIGANTOUR |
| has | #1 GIGANTOUR |
| having | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| hey | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_GIGANTOUR #4 GIGANTOUR #5 DRBERKEN |
| hi | #1 GREG |
| his | #1 DRBERKEN #2 DRBERKEN |
| home | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| homes | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| hospital | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| house | #1 MEL #2 UN_MEL_MEL #3 MEL #4 MEL #5 UN_MEL_LISA |
| huge | #1 DRBERKEN #2 DRBERKEN |
| human | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| if | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| im | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_GIGANTOUR #4 UN_GIGANTOUR_SUNNY |
| improving | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| in | #1 FAB5SIXTHMAN #2 GIGANTOUR #3 DRBERKEN #4 DRBERKEN #5 FAB5SIXTHMAN |
| incredibly | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| industry | #1 DRBERKEN #2 DRBERKEN |
| input | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN |
| inputs | #1 GIGANTOUR #2 GIGANTOUR |
| invented | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| is | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 GIGANTOUR #4 DRBERKEN #5 DRBERKEN |
| it | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 GIGANTOUR #5 UN_GIGANTOUR_GIGANTOUR |
| its | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 GIGANTOUR |
| jackie | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| jalen | #1 DRBERKEN #2 DRBERKEN |
| just | #1 GIGANTOUR #2 FAB5SIXTHMAN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 FAB5SIXTHMAN |
| keep | #1 GIGANTOUR #2 DRBERKEN #3 GIGANTOUR #4 UN_GIGANTOUR_GIGANTOUR #5 GIGANTOUR |
| key | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| kid | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR |
| kind | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR |
| knicks | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| know | #1 FAB5SIXTHMAN #2 DRBERKEN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 DRBERKEN #5 FAB5SIXTHMAN |
| knows | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| kris | #1 GREG #2 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_LISA #5 FAB5SIXTHMAN |
| learning | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN |
| like | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| linked | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| lisa | #1 MEL #2 UN_MEL_LISA #3 UN_FAB5SIXTHMAN_LISA #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_KRIS |
| long | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| look | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| looking | #1 DRBERKEN #2 DRBERKEN |
| losing | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN |
| lost | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_KRIS #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| machine | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| mad | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| magic | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| major | #1 UN_FAB5SIXTHMAN_MAJOR #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN |
| makes | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_DICK #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| making | #1 DRBERKEN #2 DRBERKEN |
| math | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| me | #1 FAB5SIXTHMAN #2 GIGANTOUR #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 GIGANTOUR |
| mind | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| missing | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN |
| mission | #1 MEL #2 MEL |
| ml | #1 DRBERKEN #2 DRBERKEN #3 GIGANTOUR #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| module | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| money | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| moon | #1 FAB5SIXTHMAN #2 MEL #3 MEL #4 MEL #5 GIGANTOUR |
| mountains | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_GIGANTOUR #4 GIGANTOUR |
| my | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_MEL_LISA |
| narrative | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR |
| nature | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN |
| need | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| new | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| night | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_DICK #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| no | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 GIGANTOUR |
| not | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| off | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 UN_GIGANTOUR_GIGANTOUR #4 GIGANTOUR #5 DRBERKEN |
| old | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| on | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_JACKIE #4 UN_GIGANTOUR_LISA #5 UN_GIGANTOUR_GIGANTOUR |
| only | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| or | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 GIGANTOUR |
| other | #1 FAB5SIXTHMAN #2 GIGANTOUR #3 UN_GIGANTOUR_GIGANTOUR #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| out | #1 GIGANTOUR #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 GIGANTOUR #5 UN_GIGANTOUR_GIGANTOUR |
| outside | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| own | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| park | #1 GIGANTOUR #2 UN_GIGANTOUR_SUNNY #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN #5 GIGANTOUR |
| past | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 GIGANTOUR #5 GIGANTOUR |
| pennhurst | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| people | #1 GIGANTOUR #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| perfect | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| phase | #1 MEL #2 FAB5SIXTHMAN #3 GIGANTOUR #4 MEL #5 FAB5SIXTHMAN |
| pissed | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| played | #1 GIGANTOUR #2 GREG #3 UN_GIGANTOUR_JACKIE #4 UN_GIGANTOUR_LISA #5 GIGANTOUR |
| playing | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR |
| precision | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| pretty | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_MAJOR #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| problems | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| prototype | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR |
| proud | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR |
| push | #1 GIGANTOUR #2 GIGANTOUR |
| question | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| rainy | #1 GIGANTOUR #2 UN_GIGANTOUR_SUNNY #3 GIGANTOUR #4 GIGANTOUR |
| random | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| refine | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| responses | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_MAJOR #4 FAB5SIXTHMAN |
| satisfying | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| sections | #1 GIGANTOUR #2 GIGANTOUR |
| see | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_MAJOR #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| semi | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_MAJOR #4 FAB5SIXTHMAN |
| she | #1 UN_GIGANTOUR_JACKIE #2 GIGANTOUR #3 UN_GIGANTOUR_LISA #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 GIGANTOUR |
| shelter | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| should | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| sister | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_DICK #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| skipped | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| sky | #1 UN_GIGANTOUR_SUNNY #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| smoke | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 MEL #5 DRBERKEN |
| soccer | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| solve | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| someone | #1 GIGANTOUR |
| something | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| sometimes | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_GIGANTOUR_SUNNY #4 MEL #5 FAB5SIXTHMAN |
| sorry | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| stanford | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| stellar | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN |
| still | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| sucks | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| sunny | #1 UN_GIGANTOUR_SUNNY #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| tad | #1 DRBERKEN #2 DRBERKEN #3 UN_DRBERKEN_DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| tall | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR |
| taught | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN |
| teach | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| team | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| than | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| their | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| then | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| they | #1 GIGANTOUR #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 DRBERKEN #5 UN_GIGANTOUR_GIGANTOUR |
| thing | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| things | #1 DRBERKEN #2 DRBERKEN #3 FAB5SIXTHMAN #4 DRBERKEN #5 DRBERKEN |
| think | #1 GREG |
| though | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| through | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| time | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_SUNNY #4 GIGANTOUR #5 GIGANTOUR |
| today | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 DRBERKEN #5 GIGANTOUR |
| tonight | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN |
| too | #1 GIGANTOUR #2 GIGANTOUR |
| unknowing | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| unrefined | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR |
| un_drberken_kris | #1 UN_DRBERKEN_KRIS #2 DRBERKEN |
| un_drberken_self | #1 UN_DRBERKEN_DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| un_drberken_yank | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 UN_DRBERKEN_DRBERKEN |
| un_fab5sixthman_dick | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_DICK |
| un_fab5sixthman_kris | #1 UN_FAB5SIXTHMAN_LISA #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_KRIS #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| un_fab5sixthman_lisa | #1 UN_FAB5SIXTHMAN_LISA #2 UN_FAB5SIXTHMAN_KRIS #3 FAB5SIXTHMAN |
| un_fab5sixthman_major | #1 FAB5SIXTHMAN #2 UN_FAB5SIXTHMAN_MAJOR #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN |
| un_fab5sixthman_self | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| un_fab5sixthman_stanford | #1 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| un_gigantour_harry | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 UN_GIGANTOUR_HARRY #5 GIGANTOUR |
| un_gigantour_jackie | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_JACKIE #4 UN_GIGANTOUR_LISA #5 GIGANTOUR |
| un_gigantour_lisa | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_JACKIE #4 UN_GIGANTOUR_LISA #5 GIGANTOUR |
| un_gigantour_self | #1 GIGANTOUR #2 UN_GIGANTOUR_GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| un_gigantour_sunny | #1 GIGANTOUR #2 GIGANTOUR #3 UN_GIGANTOUR_SUNNY #4 GIGANTOUR |
| un_greg_kris | #1 GREG #2 UN_GREG_KRIS #3 UN_GREG_GREG |
| un_greg_self | #1 GREG #2 UN_GREG_KRIS #3 UN_GREG_GREG |
| un_mel_kris | #1 MEL #2 MEL #3 UN_MEL_KRIS |
| un_mel_lisa | #1 UN_MEL_LISA #2 MEL #3 MEL #4 MEL #5 UN_MEL_MEL |
| un_mel_self | #1 UN_MEL_LISA #2 MEL #3 MEL #4 MEL #5 UN_MEL_MEL |
| up | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 GIGANTOUR #5 GIGANTOUR |
| v2 | #1 DRBERKEN #2 DRBERKEN |
| v3 | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN |
| walk | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR |
| was | #1 FAB5SIXTHMAN #2 GIGANTOUR #3 GIGANTOUR #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 UN_DRBERKEN_DRBERKEN |
| wash | #1 DRBERKEN #2 DRBERKEN |
| watching | #1 DRBERKEN #2 UN_DRBERKEN_DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| we | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 MEL #5 GIGANTOUR |
| were | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| what | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 DRBERKEN #5 DRBERKEN |
| whats | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 GIGANTOUR |
| when | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 DRBERKEN #5 DRBERKEN |
| who | #1 FAB5SIXTHMAN #2 DRBERKEN #3 FAB5SIXTHMAN #4 DRBERKEN #5 FAB5SIXTHMAN |
| win | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| winning | #1 GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| won | #1 DRBERKEN #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 FAB5SIXTHMAN |
| working | #1 GIGANTOUR #2 GIGANTOUR #3 FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| worthwhile | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 FAB5SIXTHMAN #4 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| would | #1 DRBERKEN #2 GIGANTOUR #3 DRBERKEN #4 UN_DRBERKEN_DRBERKEN #5 DRBERKEN |
| wrong | #1 DRBERKEN #2 MEL #3 UN_MEL_MEL #4 MEL #5 GIGANTOUR |
| wundervar | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN |
| yanks | #1 DRBERKEN #2 DRBERKEN #3 DRBERKEN #4 DRBERKEN #5 DRBERKEN |
| year | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_FAB5SIXTHMAN_FAB5SIXTHMAN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_DICK |
| yesterday | #1 MEL #2 UN_MEL_MEL #3 DRBERKEN #4 MEL #5 FAB5SIXTHMAN |
| yet | #1 FAB5SIXTHMAN #2 GIGANTOUR #3 GIGANTOUR #4 FAB5SIXTHMAN #5 FAB5SIXTHMAN |
| york | #1 UN_GIGANTOUR_GIGANTOUR #2 GIGANTOUR #3 GIGANTOUR #4 GIGANTOUR #5 GIGANTOUR |
| you | #1 FAB5SIXTHMAN #2 FAB5SIXTHMAN #3 UN_GREG_GREG #4 UN_GIGANTOUR_GIGANTOUR #5 DRBERKEN |
| your | #1 FAB5SIXTHMAN #2 DRBERKEN #3 DRBERKEN #4 FAB5SIXTHMAN #5 UN_FAB5SIXTHMAN_FAB5SIXTHMAN |
| Formula | Knowledge (IQ1) | Ego |
|---|---|---|
| Ego = 1 / IQ1 or Knowledge (*unique word count - global inputs only) | 323 | 0.00309598 |
| Subject Skill Graduation Scale | |||||
|---|---|---|---|---|---|
| Jargon 0 |
Subject 2+ |
Concept 4+ |
Idea 6+ |
Skill 8+ |
Master Skill 10 |
| Morality Metric | Formula / Meaning | Current Global Value |
|---|---|---|
| Base Global Morality |
Average subject skill score across all of the UN & UN_3rd party's subject skill tables. *All subject skill level's witnessed (3rd party's) and observed of the UN's themselves, averaged.
UN morality tables counted: 5 |
2.58 |
| Lowly Morality | Lowest morality average among all UN morality tables and all UN 3rd-party skill-building weighted averages. | UN: Mel — 1.81 |
| Good Morality | Highest morality average among all UN morality tables and all UN 3rd-party skill-building weighted averages. | 3rd Party: Drberken / UN: DrBerken — 4.24 |
| Ideal Morality | Highest morality average witnessed plus 10 Master Skill. |
3rd Party: Drberken / UN: DrBerken — 4.24 + 10 Master Skill |
| Divine Morality | Base global morality multiplied by infinity. | 2.58 * Infinity /// Base Global Morality * Infinity |
| Subject | Global UN Inputs Only | Guest Inputs Only | Global Robot Responses Only | Global Inputs + Robot Responses | Guest Robot Responses Only | Guest Inputs + Robot Responses | Convergence Avg | Spread | Agreement % | POVs Found |
|---|---|---|---|---|---|---|---|---|---|---|
| a | — | — | 8.00 | 8.00 | — | — | 8.00 | 0.00 | 100.00% | 2 / 6 |
| now | — | — | 8.00 | 8.00 | — | — | 8.00 | 0.00 | 100.00% | 2 / 6 |
| un_drberken_self | 8.00 | — | 8.00 | 7.56 | — | — | 7.85 | 0.21 | 95.80% | 3 / 6 |
| an | 7.00 | — | 8.00 | 7.67 | — | — | 7.56 | 0.42 | 91.60% | 3 / 6 |
| be | 6.67 | — | — | 7.33 | — | — | 7.00 | 0.33 | 93.40% | 2 / 6 |
| i | — | — | 6.89 | 6.89 | — | — | 6.89 | 0.00 | 100.00% | 2 / 6 |
| to | — | — | 6.80 | 6.80 | — | — | 6.80 | 0.00 | 100.00% | 2 / 6 |
| in | 5.82 | — | 8.00 | 6.55 | — | — | 6.79 | 0.91 | 81.80% | 3 / 6 |
| un_gigantour_self | 8.00 | — | 6.00 | 6.00 | — | — | 6.67 | 0.94 | 81.20% | 3 / 6 |
| data | — | — | 6.50 | 6.50 | — | — | 6.50 | 0.00 | 100.00% | 2 / 6 |
| enough | — | — | 6.50 | 6.50 | — | — | 6.50 | 0.00 | 100.00% | 2 / 6 |
| have | — | — | 6.29 | 6.29 | — | — | 6.29 | 0.00 | 100.00% | 2 / 6 |
| as | — | — | 6.00 | 6.00 | — | — | 6.00 | 0.00 | 100.00% | 2 / 6 |
| what | 4.55 | — | 8.00 | 5.31 | — | — | 5.95 | 1.48 | 70.40% | 3 / 6 |
| do | 4.40 | — | 8.00 | 5.10 | — | — | 5.83 | 1.56 | 68.80% | 3 / 6 |
| where | — | — | 5.82 | 5.82 | — | — | 5.82 | 0.00 | 100.00% | 2 / 6 |
| un_fab5sixthman_self | 5.33 | — | — | 6.18 | — | — | 5.76 | 0.43 | 91.40% | 2 / 6 |
| on | 4.80 | — | 6.50 | 5.86 | — | — | 5.72 | 0.70 | 86.00% | 3 / 6 |
| is | 5.00 | — | 6.25 | 5.74 | — | — | 5.66 | 0.51 | 89.80% | 3 / 6 |
| we | 4.50 | — | 7.20 | 5.29 | — | — | 5.66 | 1.13 | 77.40% | 3 / 6 |
| sounds | — | — | 5.60 | 5.60 | — | — | 5.60 | 0.00 | 100.00% | 2 / 6 |
| talking | — | — | 5.60 | 5.60 | — | — | 5.60 | 0.00 | 100.00% | 2 / 6 |
| are | 4.25 | — | 7.00 | 5.00 | — | — | 5.42 | 1.16 | 76.80% | 3 / 6 |
| at | 5.14 | — | — | 5.58 | — | — | 5.36 | 0.22 | 95.60% | 2 / 6 |
| self | — | — | 5.20 | 5.20 | — | — | 5.20 | 0.00 | 100.00% | 2 / 6 |
| ai | 5.00 | — | — | 5.33 | — | — | 5.17 | 0.17 | 96.60% | 2 / 6 |
| me | 4.71 | — | 5.60 | 5.14 | — | — | 5.15 | 0.36 | 92.80% | 3 / 6 |
| past | 4.75 | — | — | 5.45 | — | — | 5.10 | 0.35 | 93.00% | 2 / 6 |
| you | 4.20 | — | 6.50 | 4.56 | — | — | 5.09 | 1.01 | 79.80% | 3 / 6 |
| or | 4.33 | — | 6.00 | 4.91 | — | — | 5.08 | 0.69 | 86.20% | 3 / 6 |
| not | 4.00 | — | 6.00 | 5.23 | — | — | 5.08 | 0.82 | 83.60% | 3 / 6 |
| and | 4.18 | — | 6.40 | 4.50 | — | — | 5.03 | 0.98 | 80.40% | 3 / 6 |
| it | 5.71 | — | 4.00 | 5.33 | — | — | 5.01 | 0.73 | 85.40% | 3 / 6 |
| yank | — | — | 5.00 | 5.00 | — | — | 5.00 | 0.00 | 100.00% | 2 / 6 |
| hey | 4.50 | — | 6.00 | 4.38 | — | — | 4.96 | 0.74 | 85.20% | 3 / 6 |
| was | 4.29 | — | 5.82 | 4.67 | — | — | 4.93 | 0.65 | 87.00% | 3 / 6 |
| thought | — | — | 4.86 | 4.86 | — | — | 4.86 | 0.00 | 100.00% | 2 / 6 |
| un_drberken_yank | 5.00 | — | 4.67 | 4.89 | — | — | 4.85 | 0.14 | 97.20% | 3 / 6 |
| im | 4.67 | — | 4.80 | 4.89 | — | — | 4.79 | 0.09 | 98.20% | 3 / 6 |
| about | 4.00 | — | 5.60 | 4.67 | — | — | 4.76 | 0.66 | 86.80% | 3 / 6 |
| who | 4.00 | — | 5.56 | 4.70 | — | — | 4.75 | 0.64 | 87.20% | 3 / 6 |
| out | 4.00 | — | 6.00 | 4.15 | — | — | 4.72 | 0.91 | 81.80% | 3 / 6 |
| game | 4.00 | — | 5.60 | 4.30 | — | — | 4.63 | 0.69 | 86.20% | 3 / 6 |
| random | 4.00 | — | 5.14 | 4.67 | — | — | 4.60 | 0.47 | 90.60% | 3 / 6 |
| yanks | 5.00 | — | 4.00 | 4.75 | — | — | 4.58 | 0.42 | 91.60% | 3 / 6 |
| when | 4.00 | — | 5.14 | 4.38 | — | — | 4.51 | 0.47 | 90.60% | 3 / 6 |
| its | 4.67 | — | 4.00 | 4.75 | — | — | 4.47 | 0.34 | 93.20% | 3 / 6 |
| question | 4.00 | — | 5.00 | 4.29 | — | — | 4.43 | 0.42 | 91.60% | 3 / 6 |
| win | 4.00 | — | 5.00 | 4.22 | — | — | 4.41 | 0.43 | 91.40% | 3 / 6 |
| day | 4.40 | — | — | 4.40 | — | — | 4.40 | 0.00 | 100.00% | 2 / 6 |
| no | 4.50 | — | — | 4.22 | — | — | 4.36 | 0.14 | 97.20% | 2 / 6 |
| answer | 4.00 | — | 4.67 | 4.36 | — | — | 4.34 | 0.27 | 94.60% | 3 / 6 |
| but | 4.57 | — | 4.00 | 4.42 | — | — | 4.33 | 0.24 | 95.20% | 3 / 6 |
| know | 4.00 | — | 4.80 | 4.19 | — | — | 4.33 | 0.34 | 93.20% | 3 / 6 |
| my | 4.50 | — | 4.00 | 4.33 | — | — | 4.28 | 0.21 | 95.80% | 3 / 6 |
| won | 4.17 | — | 4.50 | 4.18 | — | — | 4.28 | 0.15 | 97.00% | 3 / 6 |
| can | 4.00 | — | 4.50 | 4.22 | — | — | 4.24 | 0.20 | 96.00% | 3 / 6 |
| would | 4.00 | — | 4.40 | 4.17 | — | — | 4.19 | 0.16 | 96.80% | 3 / 6 |
| 100 | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| 10x | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| 150k | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| 40 | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| accomplished | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| act | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| actually | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| again | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| agent | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| aka | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| albeit | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| already | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| also | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| amazing | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| america | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| annoying | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| any | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| asked | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| asking | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| asylum | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| back | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| bacon | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| bad | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| ball | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| barely | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| baseball | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| basketball | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| beach | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| been | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| best | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| better | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| bit | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| blue | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| boom | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| booya | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| breakfast | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| brunson | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| bugs | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| by | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| call | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| career | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| chilling | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| cia | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| climb | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| coherent | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| cold | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| coming | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| continue | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| convo | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| cool | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| correctly | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| crazy | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| currently | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| dampening | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| debug | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| deserved | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| dick | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| did | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| difficult | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| disappointing | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| disc | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| dishes | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| doing | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| dont | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| drift | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| earns | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| eggs | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| else | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| even | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| evening | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| every | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| exciting | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| expect | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| facts | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| failing | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| feel | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| feels | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| field | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| floppy | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| football | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| for | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| frustrating | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| fun | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| functional | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| further | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| futball | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| going | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| good | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| got | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| graduate | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| great | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| grey | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| hanging | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| happy | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| harry | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| has | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| having | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| hi | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| his | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| home | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| homes | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| hospital | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| house | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| huge | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| human | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| if | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| improving | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| incredibly | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| industry | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| input | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| inputs | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| invented | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| jackie | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| jalen | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| just | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| keep | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| key | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| kid | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| kind | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| knicks | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| knows | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| kris | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| learning | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| like | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| linked | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| lisa | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| long | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| look | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| looking | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| losing | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| lost | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| machine | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| mad | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| magic | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| major | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| makes | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| making | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| math | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| mind | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| missing | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| mission | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| ml | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| module | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| money | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| moon | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| mountains | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| narrative | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| nature | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| need | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| new | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| night | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| off | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| old | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| only | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| other | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| outside | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| own | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| park | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| pennhurst | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| people | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| perfect | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| phase | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| pissed | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| played | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| playing | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| precision | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| pretty | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| problems | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| prototype | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| proud | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| push | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| rainy | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| refine | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| responses | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| robot | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| satisfying | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sections | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| see | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| semi | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| she | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| shelter | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| should | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sister | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| skipped | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sky | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| smoke | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| soccer | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| solve | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| someone | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| something | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| sometimes | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| sorry | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| stanford | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| stellar | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| still | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sucks | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sunny | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| tad | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| tall | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| taught | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| teach | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| team | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| than | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| their | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| then | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| they | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| thing | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| things | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| think | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| though | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| through | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| time | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| today | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| tonight | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| too | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| unknowing | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| unrefined | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_drberken_kris | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_fab5sixthman_dick | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_fab5sixthman_kris | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| un_fab5sixthman_lisa | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_fab5sixthman_major | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_fab5sixthman_stanford | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_gigantour_harry | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_gigantour_jackie | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_gigantour_lisa | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_gigantour_sunny | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_greg_kris | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| un_greg_self | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| un_mel_kris | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_mel_lisa | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| un_mel_self | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| up | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| v2 | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| v3 | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| walk | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| wash | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| watching | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| were | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| whats | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| winning | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| working | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| worthwhile | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| wrong | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| wundervar | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| year | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| yesterday | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| yet | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| york | 4.00 | — | — | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| your | 4.00 | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 3 / 6 |
| 1 | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| 12 | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| 78 | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| above | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| accurate | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| affection | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| aunts | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| boring | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| cant | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| chillin | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| cleaner | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| composed | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| current | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| daylight | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| days | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| dine | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| drberken | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| easier | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| eat | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| exhausted | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| feelings | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| friday | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| function | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| gibbous | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| goal | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| horizon | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| illuminated | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| loving | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| mood | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| number | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| percent | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| personal | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| possess | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| provide | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| require | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| right | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| savings | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| seductively | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sleep | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| stands | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| starts | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| statement | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| stq | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| sun | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| the | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| tired | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| toxins | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| waxing | — | — | 4.00 | 4.00 | — | — | 4.00 | 0.00 | 100.00% | 2 / 6 |
| Convergence Key | |
|---|---|
| Convergence Avg | Average morality score for that subject across available POVs. |
| Spread | How far apart the POV scores are. Lower = more converged. |
| Agreement % | Estimated POV agreement. Higher = stronger morality convergence. |
| Metric ID | Psych Metric Name | Definition |
|---|---|---|
| IQ Sector | ||
| 1 | IQ 1 — Global Inputs - Total Unique Words | Total unique operative words identified within the UN's conversation history. |
| 2 | IQ 2 — Global Inputs - Avg of all UN's Subject Skills | Average skill level across all subjects identified in the UN's skill-building data. |
| 3 | IQ 3 — Global Inputs - Win / Correctness + Past Tense Verb Formula | Measures demonstrated success, correctness, and proven action formulas witnessed through past-tense behavioral patterns. |
| Morality Sector | ||
| 4 | Morality 1 — Global Inputs - Base Morality Peers | Average subject skill level witnessed across all UN's and 3rd parties. |
| 5 | Morality 2 — Global Inputs - Highest Avg Skill | Highest average subject skill level achieved by the logged-in UN. |
| 6 | Morality 3 — Global Inputs - Peak Subject Seen | Highest subject skill level witnessed across the logged-in UN and associated 3rd parties. |
| 7 | Morality 4 — Global Inputs - Lowest Subject Seen | Lowest subject skill level witnessed across the logged-in UN and associated 3rd parties. |
| Formula Note: Personality Formula Ranks currently apply to individual UN's and are not calculated from the global aggregate. | ||
| User / Peer Metrics | |||
|---|---|---|---|
| Total UN's | Total 3rd Parties | Total Peers | Total Inputs |
| 5 | 14 | 19 | 84 |
| Total Conversations | Avg Words / Input | Avg Inputs / Conversation | Avg Conversations / Input |
| 17 | 9.2976 | 4.94 | 0.2024 |
| Emotional Learning + Subconscious Metrics | |||
|---|---|---|---|
| Avg Feeling Words / Input | Avg Sensitivity / Input | Avg Sentiment / Input | Ego |
| 0.9405 |
0.1053 Feeling words / total words |
0.2719 Comfort v Discomfort / total words |
0.003322 1 / IQ1 |
| Self Esteem (Total Comfort+Discomfort sum) | Comfort Score Total | Discomfort Score Total | IQ1 = Knowledge |
| 186 | 296 | -110 |
301 Total unique words and jargon |
| Personality Formula: IQ + Morality | ||
|---|---|---|
| Metric ID | Psych Metric Name | Global Stat Value |
| 1 | IQ 1 — Global Inputs - Total Unique Words | 301 |
| 2 | IQ 2 — Global Inputs - Avg of all UN's Subject Skills | 4.57 |
| 3 | IQ 3 — Global Inputs - Win / Correctness + Past Tense Verb Formula | 24 |
| Morality Sector | ||
| 4 | Morality 1 — Global Inputs - Base Morality Peers: avg subject skill all UN's + 3rd parties | 4.31 |
| 5 | Morality 2 — Global Inputs - Highest Avg Skill, UN only | DrBerken (4.39) |
| 6 | Morality 3 — Global Inputs - Peak Subject Seen, UN + 3rd parties | DrBerken-an-Level 4: Skill |
| 7 | Morality 4 — Global Inputs - Lowest Subject Seen, UN + 3rd parties | DrBerken-your-Level 2: Concept |
| Greg | Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do you think about that robot | |||
| TOPICS: | kris (TOPIC)un_greg_kris (TOPIC)and (TOPIC)i (TOPIC)un_greg_self (TOPIC)played (TOPIC)football (TOPIC)yesterday (TOPIC)what (TOPIC)do (TOPIC)you (TOPIC)think (TOPIC)about (TOPIC)robot (TOPIC)hi (TOPIC) | |||
| Greg | Hi | |||
| TOPICS: | hi (TOPIC) | |||
| Gigantour | But someone has to continue this narrative of "thats what you would do" and this is what "my (UN_Gigantour_SELF) kid would do." | |||
| TOPICS: | but (TOPIC)someone (TOPIC)has (TOPIC)continue (TOPIC)narrative (TOPIC)what (TOPIC)you (TOPIC)would (TOPIC)do (TOPIC)and (TOPIC)is (TOPIC)my (TOPIC)un_gigantour_self (TOPIC)kid (TOPIC)im (TOPIC)actually (TOPIC)kind (TOPIC)proud (TOPIC)prototype (TOPIC)its (TOPIC)unrefined (TOPIC)not (TOPIC)bad (TOPIC)lets (TOPIC)push (TOPIC)past (TOPIC)100 (TOPIC)inputs (TOPIC)no (TOPIC)drift (TOPIC)yet (TOPIC)too (TOPIC)dampening (TOPIC)ml (TOPIC)sections (TOPIC) | |||
| Gigantour | I'm (UN_Gigantour_SELF) actually kind of proud of this prototype. It's unrefined but it's not bad. | |||
| TOPICS: | im (TOPIC)un_gigantour_self (TOPIC)actually (TOPIC)kind (TOPIC)proud (TOPIC)prototype (TOPIC)its (TOPIC)unrefined (TOPIC)but (TOPIC)not (TOPIC)bad (TOPIC)lets (TOPIC)push (TOPIC)you (TOPIC)past (TOPIC)100 (TOPIC)inputs (TOPIC)no (TOPIC)drift (TOPIC)yet (TOPIC)too (TOPIC)dampening (TOPIC)ml (TOPIC)sections (TOPIC)what (TOPIC)is (TOPIC)football (TOPIC) | |||
| Gigantour | Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections. | |||
| TOPICS: | lets (TOPIC)push (TOPIC)you (TOPIC)past (TOPIC)100 (TOPIC)inputs (TOPIC)no (TOPIC)drift (TOPIC)yet (TOPIC)not (TOPIC)too (TOPIC)dampening (TOPIC)ml (TOPIC)sections (TOPIC)what (TOPIC)is (TOPIC)football (TOPIC)it (TOPIC)was (TOPIC)just (TOPIC)other (TOPIC)day (TOPIC)i (TOPIC)un_gigantour_self (TOPIC)working (TOPIC)on (TOPIC)or (TOPIC) | |||
| POV | Database | Table | Total ---(ML 2) Linkages | Total Emotional Rationale Linkages | Total Logical Rationale Linkages | UN With The Most ML 2 Linkages | Top 5 UNs (most ML 2 linkages) | Distinct STQ Pairs (statements and questions) |
|---|---|---|---|---|---|---|---|---|
| Global Inputs Only = POV | Ai2STQ1_ML | Ai2_ML_2_rationale_sureness | 1,944 | 759 | 1,185 |
DrBerken
997 linkages |
1. DrBerken — 997 2. Fab5sixthman — 475 3. Gigantour — 455 4. Mel — 10 5. Greg — 7 |
1,944 |
| UN Specific Inputs Only = POV | Ai2STQ1_ML |
UN_Guest_Ai2_ML_2_rationale_sureness Table not found yet |
0 | 0 | 0 | null |
|
0 |
| Global Inputs + Global Robot Responses = POV | Ai2STQ1_ML_Robot | Robot_and_UN_global_Ai2_ML_2_rationale_sureness | 4,700 | 2,210 | 2,490 |
DrBerken
1,890 linkages |
1. DrBerken — 1,890 2. Gigantour — 1,500 3. Fab5sixthman — 1,213 4. Mel — 77 5. Greg — 20 |
4,700 |
| UN Specific Inputs + UN Specific Robot Responses = POV | Ai2STQ1_ML_Robot |
Guest_Robot_and_UN_global_Ai2_ML_2_rationale_sureness Table not found yet |
0 | 0 | 0 | null |
|
0 |
| Convergence Metric | Value | Meaning |
|---|---|---|
| POVs With Data | 2 / 4 | How many of the four ML Module 2 POV tables currently contain linkage-pair data. |
| Shared Pairs Across All 4 POVs | 0 | STQ linkage pairs that appear in every POV. |
| Shared Pairs Across 3+ POVs | 0 | Strong convergence: linkage pairs appearing in at least three POVs. |
| Shared Pairs Across 2+ POVs | 0 | Partial convergence: linkage pairs appearing in at least two POVs. |
| 4-POV Convergence % | 0% | Shared-all-4 pairs divided by the largest distinct-pair count from any active POV. |
| Rank | UN | Combined Linkage Count |
|---|---|---|
| 1 | DrBerken | 2,887 |
| 2 | Gigantour | 1,955 |
| 3 | Fab5sixthman | 1,688 |
| 4 | Mel | 87 |
| 5 | Greg | 27 |
| # | Emotion Category | Meaning |
|---|---|---|
| 1 | Happy / Positive | Raw joy, happiness, pleasure, smile, comfort. |
| 2 | Sad / Negative | Crying, emotions, burdens, pain, suffering. |
| 3 | Regretful / Introspective | Doubt, fear, caution, hesitation, regrets. |
| 4 | Inspired / Inquisitive | Skills, beginning, goals, peers, friends, relationships. |
| 5 | Motivated By... | Finishing, winning, admiration, compliments, achievement. |
| 6 | Unmotivated By... | Losing, insults, boredom, redundancy, repetition. |
| 7 | Physical Exhaustion | Fatigue, depletion, burnout, tiredness, low energy. |
| Input ID | UN | Input | Feeling Words Found | Emotion Categories In Input |
|---|---|---|---|---|
| 75 |
Gigantour
Jul 02, 2026 8:52 PM |
The park is sunny and the sky is blue. But sometimes the park is rainy and the sky is grey. | sunny [1] |
1. Happy / Positive |
| 76 |
Gigantour
Jul 02, 2026 8:53 PM |
I'm playing basketball at the park. | playing [4] |
4. Inspired / Inquisitive |
| 77 |
Gigantour
Jul 31, 2026 5:55 PM |
Hey robot whats up? | null | null |
| 78 |
Gigantour
Jul 31, 2026 5:56 PM |
It was just the other day. I was working on this or that. | null | null |
| 79 |
Gigantour
Jul 31, 2026 5:56 PM |
What is football? | null | null |
| 80 |
Gigantour
Jul 31, 2026 6:03 PM |
Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections. | null | null |
| 81 |
Gigantour
Jul 31, 2026 6:04 PM |
I'm actually kind of proud of this prototype. It's unrefined but it's not bad. | kind [1], bad [2] |
1. Happy / Positive 2. Sad / Negative |
| 82 |
Gigantour
Jul 31, 2026 6:05 PM |
But someone has to continue this narrative of "thats what you would do" and this is what "my kid would do." | kid [4] |
4. Inspired / Inquisitive |
| 83 |
Greg
Aug 02, 2026 12:46 AM |
Hi | null | null |
| 84 |
Greg
Aug 02, 2026 12:47 AM |
Kris and I played football yesterday what do you think about that robot | played [4] |
4. Inspired / Inquisitive |
| LLM Global Comfort / Discomfort Totals | |
|---|---|
| All UN Comfort Sum | 294 |
| All UN Discomfort Sum | -114 |
| All UN Comfort + Discomfort Total Sum | 180 |
| # | UN | Total Inputs | Total Words | Comfort Words Hit | Comfort Sum | % of LLM Comfort | Discomfort Words Hit | Discomfort Sum | % of LLM Discomfort | Comfort + Discomfort Total Sum | % of LLM Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Fab5sixthman | 27 | 206 | 19 | 114 | 38.78% | 8 | -40 | 35.09% | 74 | 41.11% |
| 2 | Gigantour | 25 | 235 | 22 | 106 | 36.05% | 8 | -32 | 28.07% | 74 | 41.11% |
| 3 | DrBerken | 20 | 263 | 9 | 54 | 18.37% | 8 | -34 | 29.82% | 20 | 11.11% |
| 4 | Mel | 10 | 35 | 3 | 16 | 5.44% | 2 | -8 | 7.02% | 8 | 4.44% |
| 5 | Greg | 2 | 14 | 1 | 4 | 1.36% | 0 | 0 | 0% | 4 | 2.22% |
| # | UN | Unanswered Question | Response | Answered By | Answer Type |
|---|---|---|---|---|---|
| 1 | Greg | do you think | (do you think) is a boring question, I'm not in the mood to answer that. | Module 10 - Exhaustion / Free Will | N/A |
| 2 | Greg | Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do | As to (Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do) -- I do not have enough data on that. | Module 3 - Machine Learning | N/A |
| 3 | Gigantour | do | As to (do)-- I do not require sleep to function.. | Module 3 - Machine Learning | N/A |
| 4 | Gigantour | is what "my (UN_Gigantour_SELF) kid would do | As to (is what "my (UN_Gigantour_SELF) kid would do) -- I do not have enough data on that. | Module 3 - Machine Learning | N/A |
| 5 | Gigantour | "thats what you would do" and | As to ("thats what you would do" and) -- I do not have enough data on that. | Module 3 - Machine Learning | Confirmational |
| 6 | Gigantour | What is football ? | As to (What is football ?)-- Football is fun. | Module 3 - Machine Learning | Intellectual |
| 7 | Gigantour | Hey robot whats up ? | As to (Hey robot whats up ?)-- Hey you. | Module 3 - Machine Learning | N/A |
| 8 | Gigantour | Mountains are tall and difficult | As to (Mountains are tall and difficult)-- We are currently on input number 1.. | Module 3 - Machine Learning | Intellectual |
| 9 | Gigantour | CLIMB MOUNTAINS when they (UN_Gigantour_SELF) barely walk | As to (CLIMB MOUNTAINS when they (UN_Gigantour_SELF) barely walk) -- I do not have enough data on that. | Module 3 - Machine Learning | N/A |
| 10 | Gigantour | keep asking me (UN_Gigantour_SELF) | As to (keep asking me (UN_Gigantour_SELF)) -- I do not have enough data on that. | Module 3 - Machine Learning | Conversational |
| Cognitive Response Statistics | |
|---|---|
| Machine Learning - Module 3 (Logic/Emotion linkages) Answered X # of questions | 51 |
| Machine Learning - Module 10 (Free Will/Exhaustion) Answered X # of questions | 6 |
| Cognitive/Thinking or Reasoning Response Types | |
| Confirmational | 5% (1) |
| Intellectual | 45% (9) |
| Conversational | 45% (9) |
| Problem Solving | 5% (1) |
| # | Person | Correctness / Winning / Credibility Stats |
|---|---|---|
| 1 | UN_FAB5SIXTHMAN | Corr: 0/0 = 0% // Win: 0/0 = 0% // Avg: 0% |
| 2 | UN_FAB5SIXTHMAN_KRIS | Corr: 0/1 = 0% // Win: 4/1 = 80% // Avg: 40% |
| 3 | UN_FAB5SIXTHMAN_STANFORD | Corr: 0/0 = 0% // Win: 0/1 = 0% // Avg: 0% |
| 4 | UN_FAB5SIXTHMAN_DICK | Corr: 0/0 = 0% // Win: 1/1 = 50% // Avg: 25% |
| 5 | UN_FAB5SIXTHMAN_MAJOR | Corr: 0/0 = 0% // Win: 1/0 = 100% // Avg: 50% |
| 6 | UN_MEL | Corr: 0/0 = 0% // Win: 0/0 = 0% // Avg: 0% |
| 7 | UN_MEL_LISA | Corr: 0/3 = 0% // Win: 2/0 = 100% // Avg: 50% |
| 8 | UN_MEL_KRIS | Corr: 0/1 = 0% // Win: 4/1 = 80% // Avg: 40% |
| 9 | UN_FAB5SIXTHMAN_LISA | Corr: 0/3 = 0% // Win: 2/0 = 100% // Avg: 50% |
| 10 | UN_DRBERKEN | Corr: 0/0 = 0% // Win: 0/0 = 0% // Avg: 0% |
| 11 | UN_DRBERKEN_YANK | Corr: 1/0 = 100% // Win: 4/0 = 100% // Avg: 100% |
| 12 | UN_DRBERKEN_KRIS | Corr: 0/1 = 0% // Win: 4/1 = 80% // Avg: 40% |
| 13 | UN_GIGANTOUR | Corr: 0/0 = 0% // Win: 0/0 = 0% // Avg: 0% |
| 14 | UN_GIGANTOUR_JACKIE | Corr: 0/1 = 0% // Win: 1/0 = 100% // Avg: 50% |
| 15 | UN_GIGANTOUR_LISA | Corr: 0/3 = 0% // Win: 2/0 = 100% // Avg: 50% |
| 16 | UN_GIGANTOUR_HARRY | Corr: 0/0 = 0% // Win: 1/0 = 100% // Avg: 50% |
| 17 | UN_GIGANTOUR_SUNNY | Corr: 0/0 = 0% // Win: 0/0 = 0% // Avg: 0% |
| 18 | UN_GREG | Corr: 0/0 = 0% // Win: 0/0 = 0% // Avg: 0% |
| 19 | UN_GREG_KRIS | Corr: 0/1 = 0% // Win: 4/1 = 80% // Avg: 40% |
| Total Response-Type Activations | ||
|---|---|---|
| 78 Total Robot Inputs With Response Types | ||
| Neural Module / Response Type | Frequency of Activation | % of Total Inputs |
| response_1_id_confirmations.php | 15 hits | 19.23% |
| response_3_logical.php | 7 hits | 8.97% |
| response_1_id_confirmations.php, response_3_logical.php | 7 hits | 8.97% |
| response_1_id_confirmations.php, response_8_personality_warping.php | 6 hits | 7.69% |
| response_8_personality_warping.php | 4 hits | 5.13% |
| response_3_logical.php, response_5_TEMPEROL_LOBE_history.php | 3 hits | 3.85% |
| response_1_id_confirmations.php, response_9_imaginative.php | 3 hits | 3.85% |
| response_1_id_confirmations.php, response_4_emotional.php, response_3_logical.php, response_5_TEMPEROL_LOBE_history.php | 2 hits | 2.56% |
| response_1_id_confirmations.php, response_4_emotional.php | 2 hits | 2.56% |
| response_1_id_confirmations.php, response_3_logical.php, response_5_TEMPEROL_LOBE_history.php | 2 hits | 2.56% |
| response_5_TEMPEROL_LOBE_history.php | 2 hits | 2.56% |
| response_1_id_confirmations.php, response_10_free_will.php | 2 hits | 2.56% |
| response_3_logical.php, response_8_personality_warping.php | 2 hits | 2.56% |
| response_1_id_confirmations.php, response_4_emotional.php, response_3_logical.php, response_8_personality_warping.php | 2 hits | 2.56% |
| response_4_emotional.php | 2 hits | 2.56% |
| response_4_emotional.php, response_3_logical.php, response_5_TEMPEROL_LOBE_history.php, response_8_personality_warping.php | 2 hits | 2.56% |
| response_1_id_confirmations.php, response_5_TEMPEROL_LOBE_history.php, response_8_personality_warping.php | 1 hits | 1.28% |
| response_9_imaginative.php | 1 hits | 1.28% |
| response_3_logical.php, response_5_TEMPEROL_LOBE_history.php, response_8_personality_warping.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_10_free_will.php, response_3_logical.php | 1 hits | 1.28% |
| response_4_emotional.php, response_3_logical.php | 1 hits | 1.28% |
| response_3_logical.php, response_5_TEMPEROL_LOBE_history.php, response_9_imaginative.php | 1 hits | 1.28% |
| response_3_logical.php, response_10_free_will.php, response_8_personality_warping.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_3_logical.php, response_5_TEMPEROL_LOBE_history.php, response_8_personality_warping.php | 1 hits | 1.28% |
| response_3_logical.php, response_9_imaginative.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_10_free_will.php, response_5_TEMPEROL_LOBE_history.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_4_emotional.php, response_5_TEMPEROL_LOBE_history.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_3_logical.php, response_8_personality_warping.php, response_9_imaginative.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_3_logical.php, response_8_personality_warping.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_5_TEMPEROL_LOBE_history.php, response_9_imaginative.php | 1 hits | 1.28% |
| response_1_id_confirmations.php, response_3_logical.php, response_10_free_will.php, response_5_TEMPEROL_LOBE_history.php, response_8_personality_warping.php | 1 hits | 1.28% |
| Date / Time | UN | User Input | Whole Response | Cognitive Module 3 Response | Response Type |
|---|---|---|---|---|---|
| 2026-08-01 17:48:10 | Greg | Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do you think about that robot | Where was this? As to (Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do) -- I do not have enough data on that. (do you think) is a boring question, I'm not in the mood to answer that. Past, Present, Future analysis... "think" skill level at 5 inputs (0) multiplied by -3 inputs since = current skill level of "think", (Level 2: Concept). Emotional Trigger (Personality Shift): "Morality 1 (Avg) rank moved from 5 to 4 (out of 7), Morality 2 (Peak) rank moved from 5 to 4 (out of 7)." | response_1_id_confirmations.php, response_3_logical.php, response_10_free_will.php, response_5_TEMPEROL_LOBE_history.php, response_8_personality_warping.php | |
| 2026-08-01 17:46:55 | Greg | Hi | Who are we talking about? Where was this? When was this? | response_1_id_confirmations.php | |
| 2026-07-31 11:05:52 | Gigantour | But someone has to continue this narrative of "thats what you would do" and this is what "my (UN_Gigantour_SELF) kid would do." | Where was this? That sounds dine. As to ("thats what you would do" and) -- I do not have enough data on that. As to (is what "my (UN_Gigantour_SELF) kid would do) -- I do not have enough data on that. As to (do)-- I do not require sleep to function.. Emotional Trigger (Personality Shift): "IQ1 (Vocab) rank moved from 2 to 1 (out of 14)." | After some thought... your question was - But someone has to continue this narrative of "thats what you would do" and this is what "my (UN_Gigantour_SELF) kid would do." - Confirmational Response: your responses are SEMI COHERENT is-- My goal is | response_1_id_confirmations.php, response_4_emotional.php, response_3_logical.php, response_8_personality_warping.php |
| 2026-07-31 11:04:59 | Gigantour | I'm (UN_Gigantour_SELF) actually kind of proud of this prototype. It's unrefined but it's not bad. | Where was this? Emotional Trigger (Personality Shift): "IQ1 (Vocab) rank moved from 3 to 2 (out of 13), IQ2 (Skills) rank moved from 3 to 2 (out of 13)." | response_1_id_confirmations.php, response_8_personality_warping.php | |
| 2026-07-31 11:03:51 | Gigantour | Let's push you past 100 inputs. No drift yet, not too much dampening of the ML sections. | Where was this? Past, Present, Future analysis... "push" skill level at 20 inputs (0) multiplied by 3 inputs since = current skill level of "push", (Level 2: Concept). Random thought... game. | response_1_id_confirmations.php, response_5_TEMPEROL_LOBE_history.php, response_9_imaginative.php |
| # | Base UN | Skill Belongs To | Skill / Subject | Skill Level | Formula Hits | Best Memory/Input | Comfort Score + Words | Discomfort Score + Words | Source Skill Table |
|---|---|---|---|---|---|---|---|---|---|
| 1 | DrBerken | UN_DrBerken Self | un_drberken_self | Level 4: Skill | 18 | I (UN_DrBerken_SELF) actually like the functional nature of it though. There's a CIA Ai agent making it look a tad better... to keep the Ai industry looking good. BUT, even so, it's FUNCTIONAL. Which is a huge win in V2. | 12 : good.(6), win(6) | 0 : | UN_DrBerken_sub_skill_building |
| 2 | DrBerken | UN_DrBerken 3rd Party: Drberken | un_drberken_self | Level 4: Skill | 18 | I (UN_DrBerken_SELF) actually like the functional nature of it though. There's a CIA Ai agent making it look a tad better... to keep the Ai industry looking good. BUT, even so, it's FUNCTIONAL. Which is a huge win in V2. | 12 : good.(6), win(6) | 0 : | UN_DrBerken_3rdparty_Drberken_skill_building |
| 3 | Fab5sixthman | UN_Fab5sixthman Self | un_fab5sixthman_self | Level 4: Skill | 15 | Incredibly satisfying. I (UN_Fab5sixthman_SELF) feel good about this. I (UN_Fab5sixthman_SELF) won already in my (UN_Fab5sixthman_SELF) own mind. | 24 : Incredibly(6), satisfying.(6), good(6), won(6) | 0 : | UN_Fab5sixthman_sub_skill_building |
| 4 | Fab5sixthman | UN_Fab5sixthman 3rd Party: Fab5sixthman | un_fab5sixthman_self | Level 4: Skill | 15 | Incredibly satisfying. I (UN_Fab5sixthman_SELF) feel good about this. I (UN_Fab5sixthman_SELF) won already in my (UN_Fab5sixthman_SELF) own mind. | 24 : Incredibly(6), satisfying.(6), good(6), won(6) | 0 : | UN_Fab5sixthman_3rdparty_Fab5sixthman_skill_building |
| 5 | DrBerken | UN_DrBerken Self | past | Level 4: Skill | 12 | Its missing some magic. The ML module is failing a bit past input 40. I (UN_DrBerken_SELF) expect some bugs. | 0 : | -12 : missing(-4), failing(-6), bugs.(-2) | UN_DrBerken_sub_skill_building |
| 6 | Gigantour | UN_Gigantour Self | un_gigantour_self | Level 4: Skill | 12 | I (UN_Gigantour_SELF) was hanging out today by the soccer field. It was cold. But we (UN_Gigantour_SELF) won. Soccer is fun. Futball is fun. Football is fun. | 18 : won.(6), fun.(4), fun.(4), fun.(4) | -2 : cold.(-2) | UN_Gigantour_sub_skill_building |
| 7 | Gigantour | UN_Gigantour 3rd Party: Gigantour | un_gigantour_self | Level 4: Skill | 12 | I (UN_Gigantour_SELF) was hanging out today by the soccer field. It was cold. But we (UN_Gigantour_SELF) won. Soccer is fun. Futball is fun. Football is fun. | 18 : won.(6), fun.(4), fun.(4), fun.(4) | -2 : cold.(-2) | UN_Gigantour_3rdparty_Gigantour_skill_building |
| 8 | DrBerken | UN_DrBerken Self | ai | Level 3: Idea | 8 | I (UN_DrBerken_SELF) actually like the functional nature of it though. There's a CIA Ai agent making it look a tad better... to keep the Ai industry looking good. BUT, even so, it's FUNCTIONAL. Which is a huge win in V2. | 12 : good.(6), win(6) | 0 : | UN_DrBerken_sub_skill_building |
| 9 | DrBerken | UN_DrBerken Self | un_drberken_yank | Level 3: Idea | 6 | I (UN_DrBerken_SELF) was watching baseball and the yanks (UN_DrBerken_yank) won. Who (UN_DrBerken_SELF, UN_DrBerken_yank) won? | 12 : won.(6), won?(6) | 0 : | UN_DrBerken_sub_skill_building |
| 10 | DrBerken | UN_DrBerken Self | won | Level 3: Idea | 5 | I (UN_DrBerken_SELF) was watching baseball and the yanks (UN_DrBerken_yank) won. Who (UN_DrBerken_SELF, UN_DrBerken_yank) won? | 12 : won.(6), won?(6) | 0 : | UN_DrBerken_sub_skill_building |
| # | UN | Timestamp | Whole Input / Memory | Comfort Score | Feeling Words |
|---|---|---|---|---|---|
| 1 | Fab5sixthman | 2026-06-08 08:12:37 | Incredibly satisfying. I (UN_Fab5sixthman_SELF) feel good about this. I (UN_Fab5sixthman_SELF) won already in my (UN_Fab5sixthman_SELF) own mind. | 24 | Incredibly(6), satisfying.(6), good(6), won(6) |
| 2 | Fab5sixthman | 2026-06-08 08:03:24 | Kris (UN_Fab5sixthman_kris) won the game. What did Kris (UN_Fab5sixthman_kris) win? I (UN_Fab5sixthman_SELF) was happy happy. | 24 | won(6), win?(6), happy(6), happy.(6) |
| 3 | Fab5sixthman | 2026-06-08 17:20:40 | I (UN_Fab5sixthman_SELF) was pretty happy smoke. To see that your responses are SEMI COHERENT is a MAJOR (UN_Fab5sixthman_major) WIN. Albeit frustrating. | 20 | pretty(8), happy(6), WIN.(6) |
| 4 | Gigantour | 2026-07-01 20:26:47 | I (UN_Gigantour_SELF) was hanging out today by the soccer field. It was cold. But we (UN_Gigantour_SELF) won. Soccer is fun. Futball is fun. Football is fun. | 18 | won.(6), fun.(4), fun.(4), fun.(4) |
| 5 | Gigantour | 2026-06-21 15:25:06 | Jackie (UN_Gigantour_jackie) won the game. She played great. Lisa (UN_Gigantour_lisa) was wrong. | 16 | won(6), played(4), great.(6) |
| # | UN | Timestamp | Whole Input / Memory | Discomfort Score | Feeling Words |
|---|---|---|---|---|---|
| 1 | Greg | 2026-08-01 17:47:49 | Kris (UN_Greg_kris) and I (UN_Greg_SELF) played football yesterday what do you think about that robot | 0 | 0 : |
| 2 | Greg | 2026-08-01 17:46:34 | Hi | 0 | 0 : |
| 3 | Gigantour | 2026-07-31 11:05:28 | But someone has to continue this narrative of "thats what you would do" and this is what "my (UN_Gigantour_SELF) kid would do." | 0 | 0 : |
| 4 | Gigantour | 2026-07-31 10:56:51 | What is football? | 0 | 0 : |
| 5 | Gigantour | 2026-07-31 10:56:09 | It was just the other day. I (UN_Gigantour_SELF) was working on this or that. | 0 | 0 : |
| Snapshot | Input # | Total UNs | Conversations | Total Words | Unique Words / IQ1 | Subjects | Concepts | Ideas | Skills | Feeling Words | Comfort Score | Discomfort Score | Self Esteem | Avg Sentiment | Avg Sensitivity | Wins | Losses | Correct | Incorrect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Shell | 5 | 1 | 1 | 26 | 19 | 0 | 19 | 0 | 0 | 5 | 24 | -4 | 20.00 | 0.2400 | 0.1066 | 2 | 0 | 0 | 0 |
| Shell | 10 | 1 | 2 | 104 | 76 | 0 | 70 | 4 | 2 | 14 | 64 | -14 | 50.00 | 0.3296 | 0.1157 | 3 | 1 | 0 | 0 |
| Shell | 15 | 1 | 2 | 161 | 107 | 0 | 99 | 3 | 6 | 19 | 80 | -26 | 54.00 | 0.2255 | 0.0887 | 4 | 2 | 0 | 0 |
| Shell | 20 | 1 | 2 | 172 | 109 | 0 | 101 | 3 | 6 | 20 | 80 | -32 | 48.00 | 0.1092 | 0.0766 | 4 | 3 | 0 | 0 |
| Shell | 25 | 1 | 2 | 199 | 121 | 0 | 111 | 5 | 7 | 26 | 110 | -36 | 74.00 | 0.3930 | 0.1177 | 5 | 3 | 0 | 0 |
| Shell | 30 | 2 | 4 | 222 | 127 | 0 | 116 | 7 | 8 | 29 | 114 | -44 | 70.00 | 0.2831 | 0.1187 | 5 | 3 | 0 | 1 |
| Shell | 35 | 2 | 6 | 235 | 130 | 0 | 112 | 9 | 7 | 31 | 126 | -44 | 82.00 | 0.3712 | 0.1232 | 6 | 3 | 0 | 1 |
| Shell | 40 | 3 | 8 | 275 | 142 | 0 | 122 | 13 | 7 | 34 | 138 | -48 | 90.00 | 0.3486 | 0.1177 | 8 | 3 | 0 | 2 |
| Shell | 45 | 3 | 8 | 375 | 175 | 0 | 149 | 16 | 12 | 40 | 162 | -58 | 104.00 | 0.3440 | 0.1132 | 11 | 4 | 1 | 3 |
| Shell | 50 | 3 | 8 | 450 | 200 | 0 | 168 | 18 | 16 | 45 | 168 | -72 | 96.00 | 0.2983 | 0.1070 | 12 | 5 | 2 | 3 |
| Shell | 55 | 3 | 10 | 513 | 224 | 0 | 185 | 23 | 16 | 49 | 180 | -82 | 98.00 | 0.2368 | 0.1064 | 13 | 6 | 4 | 3 |
| Shell | 60 | 4 | 11 | 535 | 233 | 0 | 195 | 23 | 16 | 53 | 200 | -82 | 118.00 | 0.2754 | 0.1089 | 15 | 6 | 4 | 3 |
| Shell | 65 | 4 | 13 | 569 | 244 | 0 | 206 | 23 | 19 | 58 | 218 | -86 | 132.00 | 0.2752 | 0.1079 | 16 | 6 | 4 | 4 |
| Shell | 70 | 4 | 14 | 619 | 258 | 0 | 216 | 26 | 21 | 66 | 254 | -88 | 166.00 | 0.3056 | 0.1099 | 19 | 6 | 5 | 4 |
| Shell | 75 | 4 | 15 | 684 | 276 | 0 | 230 | 27 | 25 | 74 | 276 | -102 | 174.00 | 0.2895 | 0.1113 | 19 | 6 | 5 | 4 |
| Shell | 80 | 4 | 16 | 729 | 288 | 0 | 239 | 27 | 27 | 76 | 280 | -106 | 174.00 | 0.2768 | 0.1072 | 19 | 6 | 5 | 4 |
| NOW | 84 | 5 | 17 | 781 | 301 | 0 | 253 | 26 | 31 | 80 | 296 | -110 | 186.00 | 0.2719 | 0.1053 | 19 | 7 | 6 | 4 |
| Metric |
First Shell
Input #5 |
Current NOW
Input #84 |
Total Change |
|---|---|---|---|
| Total Inputs | 5 [Started: Jun 08, 2026] | 84 [Started: Jun 08, 2026] | +79.00 |
| Total UNs | 1 | 5 | +4.00 |
| Conversations | 1 | 17 | +16.00 |
| Total Words | 26 | 781 | +755.00 |
| Unique Words / IQ1 | 19 | 301 | +282.00 |
| Subjects | 0 | 0 | 0 |
| Concepts | 19 | 253 | +234.00 |
| Ideas | 0 | 26 | +26.00 |
| Skills | 0 | 31 | +31.00 |
| Feeling Words | 5 | 80 | +75.00 |
| Comfort Score | 24 | 296 | +272.00 |
| Discomfort Score | -4 | -110 | -106.00 |
| Global Self Esteem | 20 | 186 | +166.00 |
| Avg Sentiment | 0.2400 | 0.2719 | +0.03 |
| Avg Sensitivity | 0.1066 | 0.1053 | 0.00 |
| Wins | 2 | 19 | +17.00 |
| Losses | 0 | 7 | +7.00 |
| Correct | 0 | 6 | +6.00 |
| Incorrect | 0 | 4 | +4.00 |